Scavland Quests and Contracts Guide: Getting Started
How quests, contracts, and faction reputation work in Scavland, and where verified walkthroughs and reward tables will live on this wiki.
How do quests work in Scavland?
Scavland splits its work into three layers, all visible in the in-game journal: a main questline that carries the story, side quests that flesh out the world, and repeatable jobs and contracts you take for money and reputation. Early Access launches with Act I of three planned story acts — the jobs and contracts guide covers the full system.

Why do contracts matter more than they look?
Contracts are the repeatably profitable heart of the game. Each completed job moves your standing — reputation is officially confirmed as two separate tracks, factions and traders. What standing unlocks, and how rivalries treat cross-faction work, has no official detail yet; see the factions and reputation guide for the confirmed systems.
What will this page become?
This starter page anchors the quests section. As Early Access progresses it will link out to verified walkthroughs for each main and side quest, contract reward tables, and faction reputation notes — nothing gets published here without being checked against the live game.
For how jobs fit into the wider survival loop, see the beginner guide; for the trips contracts send you on, the world map guide; for the fights along the way, the combat guide; for how far the main story reaches today, the main quest guide.
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